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Dr. John Dingliana
Associate Professor, Computer Science

Biography

Dr. John Dingliana graduated with a B.Sc. Honors degree in Computer Science from University College Dublin in 1998 and received his PhD in the Department of Computer Science, Trinity College Dublin (TCD) in 2003. His PhD research was on the topic of perceptually-adaptive detail techniques in real-time physically-based 3D computer animation. Between 2002-2005, he worked as a post-doctoral Research Fellow in the Interaction, Simulation and Graphics group at TCD, and, in 2005, he was appointed as a full-time faculty member in the TCD School of Computer Science and Statistics.

He has led and collaborated on several funded research projects in areas that include: Immersive Media & Extended Reality (XR) technologies, Spatial and Scientific Visualisation, Visualisation for Cultural Heritage & Digital Humanities, Human-centred Interaction & Serious-Games for Healthcare, Non-Photorealistic Rendering and Perceptually Adaptive Graphics.

He has supervised over 20 PhD students (11 completed to date) and over 75 masters dissertations. He has been actively engaged in teaching and curriculum development and has served as postgraduate Programme Director, initially for the MSc in Interactive Entertainment Technology (IET) and, more recently, the MSc in Computer Science at TCD.

Publications and Further Research Outputs

Peer-Reviewed Publications

Chun Wei Ooi, Dipanjan Chakraborty, Owen Kearney, Izabela Naydenova, John Dingliana, Suzanne Martin, Bragg compensated non-normal incidence HOE fabrication for occlusion capable near eye display, SPIE Conference on Advances in Display Technologies XV, San Francisco (CA), USA, 19 March, 2025, 2025 Conference Paper, 2025

Thuilier, Elea and Carey, John and Dempsey, Mary and Dingliana, John and Whelan, Bryan and Brennan, Attracta, Virtual rehabilitation for patients with osteoporosis or other musculoskeletal disorders: a systematic review, Virtual Reality, 28, (2), 2024, p93 Journal Article, 2024 DOI

Xuyu Li and John Dingliana, Tangible Authoring of Embedded-Object Visualizations in Mixed Reality, VINCI '24 - the 17th International Symposium on Visual Information Communication and Interaction - Art Papers, Hsinchu, Taiwan, 11-13 December, 2024, ACM, 2024, pp1-5 Conference Paper, 2024 DOI

Xuyu Li and Priyansh Jalan and John Dingliana, A Tangible Interface for Creating Virtual Cutaways in Mixed Reality, 21st EuroXR International Conference - EuroXR 2024, Athens, Greece, November 2024, Springer Nature, 2024, pp155 - 162 Conference Paper, 2024 TARA - Full Text

Nivesh Gadipudi, Colm O'Fearghail and John Dingliana, Auto-summarization of Human Volumetric Videos, Video4IMX: International Workshop on Video for Immersive Experiences at the ACM Interactive Media Experience Conference (IMX 2024), Stockholm, Sweden, August 2024, ACM, 2024, pp65 - 70 Conference Paper, 2024 DOI

Fearghail, C.O. and Gadipudi, N. and Young, G.W. and Dingliana, J., Directed Views in Virtual Reality: A Semantic Approach to Volumetric Video Storytelling, 2024 Conference Paper, 2024 DOI

Sun, X., Xu, Y., Dingliana, J., O'Sullivan, C., CrowdSplat: Exploring Gaussian Splatting For Crowd Rendering, IET Conference Proceedings, 2024, (10), 2024, p311-314 Conference Paper, 2024 DOI

Xiaohan Sun, Yinghan Xu, John Dingliana and Carol O'Sullivan, CrowdSplat: Exploring Gaussian Splatting For Crowd Rendering, ACM Symposium on Applied Perception 2024 Posters, Dublin, Ireland, 30th August, 2024, 2024 Poster, 2024

Jalan, P. and Li, X. and Dingliana, J., Towards Optimizing Spatial Perception of Embedded-Object Visualizations in Optical See-Through Mixed Reality, 2024 Conference Paper, 2024 DOI

Thuilier, Eléa, Dingliana, John, Carey, John J., Dempsey, Mary, Biggins, Shane, Whelan, Bryan and Brennan, Attracta, Augmented reality exergames training for osteoporosis patients to improve balance, flexibility, muscle strength and engagement, World Congress in Virtual Rehabilitation - XR4Rehab Posters, Amsterdam, Netherlands, June 2024, 2024, 40 Poster, 2024 URL URL

Shengzhou Luo and Jingxing Xu and John Dingliana and Mingqiang Wei and Lu Han and Lewei He and Jiahui Pan, Twinenet: coupling features for synthesizing volume rendered images via convolutional encoder--decoders and multilayer perceptrons, The Visual Computer, 2024 Journal Article, 2024 DOI

Thuilier, Elea and Carey, John J. and Dingliana, John and Dempsey, Mary and Whelan, Bryan and Biggins, Shane and Brennan, Attracta, Augmented Reality Rehabilitation for People with Osteoporosis: Squat exergame (a demo), ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos, edited by Abey Campbell and Claudia Krogmeier and Gareth Young , The Eurographics Association, 2023 Conference Paper, 2023 DOI

Jalan, Priyansh and Dingliana, John, Interactive X-Ray Vision Mediated Reality, ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos, edited by Abey Campbell and Claudia Krogmeier and Gareth Young , The Eurographics Association, 2023 Conference Paper, 2023 DOI

Li, Xuyu and Dingliana, John, TangibleMRCreate: Intuitive Authoring of Mixed Reality Content, ICAT-EGVE 2023 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos, edited by Abey Campbell and Claudia Krogmeier and Gareth Young , The Eurographics Association, 2023 Conference Paper, 2023 DOI

Eléa Thuilier, John Carey, John Dingliana, Mary Dempsey, Brian Whelan, Attracta Brennan, Virtual Rehabilitation training for people with Osteoporsis., VR4Rehab, Amsterdam, 29-30 June, 2023, 2023 Conference Paper, 2023

Thuilier, E., Carey, J., Whelan, B., Dingliana, J., Dempsey, M., Biggins, S., Thuilier, K., & Brennan, A., Virtual Rehabilitation for Patients with Osteoporosis: Translating Physiotherapy Exercises into Exergames, Irish Machine Vision and Image Processing Conference 2023 (IMVIP2023), University of Galway, Ireland, 7 August, 2023, 2023, pp1 - 8 Conference Paper, 2023 DOI

Ooi, C.W. and Dingliana, J., Color LightField: Estimation Of View-point Dependant Color Dispersion In Waveguide Display, (13), 2022 Conference Paper, 2022 DOI

Ooi, C.W. and Dingliana, J., Perceptually enhanced shadows for OST AR, Proceedings of the 14th International Workshop on Immersive Mixed and Virtual Environment Systems, Athlone, Ireland, June 2022, ACM, 2022, pp30-36 Conference Paper, 2022 URL DOI

Alakkari, S. and Dingliana, J., An acceleration scheme for mini-batch, streaming PCA, 2020 Conference Paper, 2020

Transfer Function Refinement for Exploring Volume Data in, editor(s)Veysi Isler, Hasmet Gurcay, Hasan Kemal Suher, Guven Catak , Contemporary Topics in Computer Graphics and Games : Selected Papers from the Eurasia Graphics Conference Series, Peter Lang, 2020, pp359 - 380, [Shengzhou Luo, John Dingliana] Book Chapter, 2020

Ooi C.W., Dingliana J., Colored Cast Shadows for Improved Visibility in Optical See-Through AR, SIGGRAPH Asia 2020 Posters. SA 2020, 2020 Journal Article, 2020 DOI

Pisut Wisessing, Katja Zibrek, Douglas W. Cunningham, John Dingliana, Rachel McDonnell, Enlighten Me: Importance of brightness and shadow for character emotion and appeal, ACM Transactions on Graphics, 39, (3), 2020 Journal Article, 2020 DOI

Salaheddin Alakkari and John Dingliana, Modelling Large Scale Datasets Using Partitioning-based PCA, IEEE International Conference on Image Processing, Taipei, Taiwan, September 22-25, 2019, pp2646 - 2650 Conference Paper, 2019 DOI

Subhrajyoti Maji and John Dingliana, Perceptually Optimized Color Maps for Visualizing Large Numbers of Features, 2nd International Conference on Advanced Computational and Communication Paradigms, Sikkim Manipal Institute of Technology, Sikkim, India, February 2019, IEEE, 2019, pp1 - 6 Conference Paper, 2019 DOI URL

Salaheddin Alakkari and John Dingliana, An Acceleration Scheme for Mini-batch, Streaming PCA, British Machine Vision Conference (BMVC), Cardiff, UK, September 9-12, 201, 2019, pp1 - 12 Conference Paper, 2019 URL

Salaheddin Alakkari and John Dingliana, An Accelerated Online PCA with O(1) Complexity for Learning Molecular Dynamics Data, Workshop on Molecular Graphics and Visual Analysis of Molecular Data, Brno, Czech Republic, June 4, 2018, 2018, pp1-8 Conference Paper, 2018

Salaheddin Alakkari, A Multi-View Image-Based Volume Visualization Technique, IEEE Visualization, Berlin, Germany, October 21 -- 26, 2018 Poster, 2018 TARA - Full Text

Shengzhou Luo and John Dingliana, Intuitive Transfer Function Editing Using Relative Visibility Histograms, 26, (1), 2018, p48-57 Journal Article, 2018 TARA - Full Text

Subhrajyoti Maji and John Dingliana, A Perceptually Optimized Color Selection Technique for Visualization , IEEE Visualization, Berlin, Germany, October 21 -- 26, 2018 Poster, 2018 TARA - Full Text

Ran, L. and Dingliana, J., Infocarve: A Framework for Volume Visualization on Commodity Augmented Reality Displays, (7938241), 2017, pp473-479 Conference Paper, 2017 DOI

Lazaro Campoalegre, Tom Noonan and John Dingliana, Exploiting Spatio-temporal Coherency in Time-Varying Visualization Over Network Environments, Computer Graphics, Visualization, Computer Vision and Image Processing, Lisbon, Portugal, 21 July, 2017, edited by Yingcai Xiao and Ajith P. Abraham , 2017, pp163 - 172 Conference Paper, 2017

Shengzhou Luo and John Dingliana, Intuitive Transfer Function Editing Using Relative Visibility Histograms, IEEE Vis, Phoenix, Arizona, USA, 1 - 6 October, 2017 Poster, 2017

Shengzhou Luo and John Dingliana, Transfer function optimization using a combined measure of visibility and saliency, Spring Conference on Computer Graphics, Mikulov, Czech Republic, May 15 - 17, 2017, 2017 Conference Paper, 2017 DOI

Principal Component Analysis Techniques for Visualization of Volumetric Data in, editor(s)Ganesh Naik , Advances in Principal Component Analysis - Research and Development, Springer Verlag, 2017, pp99 - 120 , [Salaheddin Alakkari and John Dingliana] Book Chapter, 2017 DOI

Lingqiang Ran and john Dingliana, A Framework for Volume Visualization on Commodity Augmented Reality Displays, International Conference on Virtual Reality and Visualization , Hangzhou, China, 23-25 September, 2016 Conference Paper, 2016

Shengzhou Luo and John Dingliana, Transfer Function Optimization Based on a Combined Model of Visibility and Saliency, Eurographics and IEEE VGTC Conference on Visualization, Gronigen, Netherlands, 6-10 June, 2016, edited by T. Isenberg and F. Sadlo , 2016, pp1-3 Poster, 2016 DOI

Salaheddin Alakkari and John Dingliana, Volume Rendering using Principal Component Analysis., Eurographics and IEEE VGTC Conference on Visualization (EuroVis), Groningen, Netherlands, 6-10 June 2016, edited by T. Isenberg and F. Sadlo , Eurographics Association, 2016, pp1-3 Poster, 2016 DOI TARA - Full Text Handle URL

Salaheddin Alakkari and John Dingliana, Volume Visualization Using Principal Component Analysis, Eurographics Workshop on Visual Computing for Biology and Medicine, Bergen, Norway, 7 - 9 September, 2016 Conference Paper, 2016

Pisut Wisessing and John Dingliana and Rachel McDonnell, Perception of Lighting and Shading for Animated Virtual Characters , SAP '16 Proceedings of the ACM Symposium on Applied Perception , Anaheim, CA, USA, 22-23 July, 2016, 2016, pp1-5 Conference Paper, 2016

Lingqiang Ran, Niall Mullaly and John Dingliana, Interactive Focus and Context Augmented Reality Visualisation, COST Training School 3D-AVCom 2015, Lisbon, Portugal, 6 July, 2015, 2015 Poster, 2015

Rowan Hughes, Jan Ondrej and John Dingliana, DAVIS : Density-Adaptive Synthetic-Vision Based Steering for Virtual Crowds , ACM SIGGRAPH Conference on Motion in Games 2015, Paris, France, 16 November, 2015, 2015, pp79 - 84 Conference Paper, 2015 TARA - Full Text

Shengzhou Luo and John Dingliana, Visibility-Weighted Saliency for Volume Visualisation, EGUK Computer Graphics and Visual Computing Conference, London, UK, 16 September 2015, 2015 Conference Paper, 2015 TARA - Full Text

Shengzhou Luo and John Dingliana, Selective Saturation and Brightness for Visualizing Time-Varying Data, EG / VGTC Conference on Visualization (EUROVIS 2015), Cagliari, Italy, 25 May, 2015, edited by R. Maciejewski and F. Marton , 2015 Poster, 2015 TARA - Full Text

Tom Noonan, Lazaro Campoalegre and John Dingliana, Temporal Coherence Predictor for Time Varying Volume Data Based on Perceptual Functions, 20th International Symposium on Vision, Modeling and Visualization (VMV 2015), Aachen, Germany, 07 October, 2015, edited by D. Bommes, T. Ritschel, and T. Schultz , 2015 Conference Paper, 2015 TARA - Full Text

Rowan Hughes, Jan Ondrej, John Dingliana, Holonomic Collision Avoidance for Virtual Crowds, Eurographics/ACM SIGGRAPH Symposium on Computer Animation, 2014, pp103 - 111 Conference Paper, 2014

Shengzhou Luo and John Dingliana, Information-Guided Transfer Function Refinement, Eurographics 2014 Short Papers, Strasbourg France, 7 - 11 April, 2014 Conference Paper, 2014 DOI

Sayandeep Purkayasth, Roger Stalley, John Dingliana and Laura Cleaver, A new approach to analysis of interlace in the Book of Kells, Virtual Cultural Heritage Ireland, Dublin, Ireland, 27-28 February, 2014 Conference Paper, 2014 URL

Shengzhou Luo and John Dingliana, Transfer Function Refinment for Exploring Volume Data, Eurasia Graphics - International Conference on Computer Graphics, Animation and Gaming Technologies, Ankara Turkey, October 14, 2014, pp1-8 Conference Paper, 2014 URL

Computer-Assisted Repurposing of Existing Animations in, editor(s)Paul Rosin and John Collomosse , Image and Video-based Artistic Stylisation, London, Springer, 2013, pp285 - 208, [Daniel Sykora and John Dingliana] Book Chapter, 2013 URL

Rowan Hughes, Jan Ondrej and John Dingliana, Experiment-based Modelling and Simulation of Holonomic Collision Avoidance Strategies for Virtual Humans, Poster at Motion in Games 2013, Dublin, Ireland, 7 - 9 November, 2013 Poster, 2013

Andrew Corcoran and John Dingliana, Image Space Adaptive Volume Rendering, Conference on Visualisation and Data Analysis 2012, Burlingame, CA, USA, 23-25 January 2012, edited by P.C.Wong, D.L.Kao, M.C.Hao and C. Chen , 2012, pp82940M - 82940M-9 Conference Paper, 2012 DOI URL

Fintan McGee and John Dingliana, An empirical study on the impact of edge bundling on user comprehension of graphs, Advanced Visual Interfaces 2012, Naples, Italy, 21 - 25 May, 2012, edited by Stefano Levialdi and Genny Tortora , ACM, 2012, pp620 - 627 Conference Paper, 2012 DOI URL

Andrew Corcoran and John Dingliana, Real-Time Illumination for Two-Level Volume Rendering, Lecture Notes in Computer Science, International Symposium on Visual Computing, Crete Greece, July 16 - 18, 2012, 7431, Springer Berlin Heidelberg, 2012, pp544 - 555 Conference Paper, 2012 DOI URL

Fintan McGee and John Dingliana, Visualising Small World Graphs: Agglomerative clustering of Small World Graphs Around Nodes of Interest, IVAPP 2012: International Conference on Information Visualisation Theory and Applications 2012, Rome, Italy, 24-26 February, 2012, INSTICC, 2012, pp678 - 689 Conference Paper, 2012 DOI

Cormac O'Brien, John Dingliana and Steven Collins, Spacetime Vertex Constraints for Dynamically-based Adaptation of Motion-Captured Animation, Eurographics/ACM Siggraph Symposium on Computer Animation 2011, Vancouver, Canada, 5 - 7 August, 2011, edited by A. Bargteil and M. van de Panne , ACM, 2011, pp277 - 286 Conference Paper, 2011 DOI

Sayandeep Purkayasth, John Dingliana and Roger Stalley, Investigating the Style and Artforms in the Book of Kells, Poster at International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging, Vancouver, Canada, 5-7 August 2011, 2011 Poster, 2011 URL

McGee, F. and Dingliana, J., An evaluation of the use of clustering coefficient as a heuristic for the visualisation of small world graphs, 2010, pp167-174 Conference Paper, 2010 DOI

Daniel Sykora, David Sedlacek, Sun Jinchao, John Dingliana, and Steven Collins, Adding Depth to Cartoons Using Sparse Depth (In)equalities, Computer Graphics Forum, 29, (2), 2010, p615 - 623 Journal Article, 2010 DOI URL

Niall Redmond, Andrew Corcoran and John Dingliana, Evaluating the Stylistic Enhancement of Two-level Volume Rendering, International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging, London, UK, 14-15 June, 2010, edited by Peter Hall , 2010 Poster, 2010

Andrew Corcoran, Niall Redmond and John Dingliana, Perceptually Optimised Non-Photorealistic Rendering of Biological and Medical Volume Data, The second Eurographics Workshop on Visual Computing for Biology and Medicine , Leipzig, Germany, July 1-2, 2010, 2010 Poster, 2010

Andrew Corcoran, Niall Redmond and John Dingliana, Perceptual enhancement of two-level volume rendering, Computers & Graphics, 34, (4), 2010, p4009-4031 Journal Article, 2010 TARA - Full Text DOI

Fintan McGee and John Dingliana, An Evaluation of the Use of Clustering Coefficient as a Heuristic for the Visualisation of Small World Graphs, Theory and Practice of Computer Graphics, University of Sheffiled, UK, 6-8 September, 2010, edited by John Collonosse and Ian Grimstead , Eurographics Association, 2010 Conference Paper, 2010 DOI

Bartosz Fabianowski and John Dingliana, Compact BVH Storage for Ray Tracing and Photon Mapping, Eurographics Ireland 2009, Trinity College Dublin, Ireland, edited by Y. Morvan and V. Sundstedt , 2009, pp1 - 8 Conference Paper, 2009

Niall Redmond and John Dingliana, Investigating the effect of real-time stylisation techniques on user task performance, Symposium on Applied Perception in Graphics and Visualisation, Chania, Greece, 30 Septemeber, edited by Stephen Spencer , 2009, pp121 - 124 Conference Paper, 2009 DOI

Niall Redmond and John Dingliana, Influencing User Attention Using Real-Time Stylised Rendering, TPCG 2009: Theory and Practice of Computer Graphics, Cardiff, UK, 17-19 June, edited by Wen Tang and John Collomosse , 2009, pp173 - 180 Conference Paper, 2009 DOI TARA - Full Text

Bartosz Fabianowski and John Dingliana, Interactive Global Photon Mapping, Eurographics Symposium on Rendering (EGSR), Girona, Spain, June 29, 2009, edited by Hendrik P. A. Lensch and Peter-Pike Sloan , 2009, pp1151 - 1159 Conference Paper, 2009 DOI

Sykora, D. and Dingliana, J. and Collins, S., As-rigid-as-possible image registration for hand-drawn cartoon animations, International Symposium on Non-Photorealistic Animation and Rendering., New Orleans Louisiana, USA, August 1, 2009, 2009, pp25-32 Conference Paper, 2009 DOI

Bartosz Fabianowski, Colin Fowler and John Dingliana, A Cost Metric for Scene-Interior Ray Origins, Eurographics Short Paper, Munich, Germany, March 2009, edited by P. Alliez and M. Magnor , Eurographcis Association, 2009, pp49 - 52 Conference Paper, 2009

Daniel Sykora, John Dingliana, and Steven Collins, LazyBrush: Flexible Painting Tool for Hand-drawn Cartoons, Computer Graphics Forum, 28, (2), 2009, p599 - 608 Journal Article, 2009 URL DOI

Daniel Sykora, John Dingliana, and Steven Collins, As-Rigid-As-Possible Image Registration for Hand-drawn Cartoon Animations, Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering (NPAR'09), New Orleans, USA, 2009, pp25 - 33 Conference Paper, 2009 DOI

Bartosz Fabianowski and John Dingliana, Interactive Global Photon Mapping, Computer Graphics Forum, 28, (4), 2009, p1151 - 1159 Journal Article, 2009 URL DOI

Andrew Corcoran and John Dingliana, Line Drawing Enhancement of Volume Rendering, International Symposium on Non-photorealistic Animation and Rendering NPAR2009, Los Angeles, CA, USA, August 1-2, 2009, 2009 Poster, 2009

Niall Redmond and John Dinglian, A Hybrid Approach to Real-Time Abstraction, Eurographics Ireland 2009, Trinity College Dublin, Ireland, December 2009, 2009, pp43 - 50 Conference Paper, 2009

Nial Redmond and John Dingliana, Evaluation of Non-Photorealistic Abstraction Techniques in Influencing User Behaviour, Symposium on Applied Perception in Graphics and Visualisation (APGV '08), Los Angeles, CA, USA, 9-10 August, 2008, edited by S. Creem-Regehr and K. Myszkowski , ACM Press, 2008 Poster, 2008

Niall Redmond and John Dingliana, A Hybrid Technique for Creating Meaningful Abstractions of Dynamic 3D Scenes in Real-Time, International Conference in Eastern Europe on Computer Graphics, Visualization and Computer Vision (WSCG '08), Plzen, Czech Republic, February 4-7, 2008, edited by Steve Cunningham and Vaclav Skala , University of West Bohemia, 2008, pp105 - 112 Conference Paper, 2008

Bartosz Fabianowski and John Dingliana, Sketching Complex Generalized Cylinder Spines, Computer Graphics International Conference CGI2008, Istanbul, Turkey, June 9-11, 2008, 2008, pp49 - 52 Conference Paper, 2008

Redmond, N. and Dingliana, J., A hybrid technique for creating meaningful abstractions of dynamic 3D scenes in real-time, 2008, pp105-112 Conference Paper, 2008

Marcos Garcia and John Dingliana and Carol O'Sullivan, Perceptual Evaluation of Cartoon Physics: Accuracy, Attention, Appeal, APGV'08 : Symposium on Applied Perception in Graphics and Visualisation , Los Angeles, CA, USA, 9-10 August, 2008, edited by S. Creem-Regehr and K. Myszkowski , ACM Press, 2008, pp107 - 114 Conference Paper, 2008

Muiris Woulfe, John Dingliana and Michael Manzke, Hardware Accelerated Broad Phase Collision Detection for Interactive Entertainment Applications, Irish Graduate Student Symposium on Vision, Graphics and Visualisation 2008 (VGV08), Dublin, Ireland, 5 June 2008, edited by Gerard Lacey, Alan Smeaton and Aaron Quigley , Trinity College Dublin, 2008, pp20 Poster, 2008 URL TARA - Full Text

Bartosz Fabianowski and John Dingliana, Toward 3D Selection and Skeleton Construction by Sketching, Eurographics Irish Chapter Workshop 2007, Dublin, December 17, 2007, edited by John.T. Ryan , 2007, pp18 - 25 Conference Paper, 2007

Ross Brennan, Michael Manzke, Keith O'Conor, John Dingliana and Carol O'Sullivan, A Scalable and Reconfigurable Shared-Memory Graphics Cluster Architecture, International Conference on Engineering of Reconfigurable Systems and Algorithms (ERSA'07), Las Vegas, US, June 28, 2007, pp284 - 290 Conference Paper, 2007

John Dingliana and Fabio Ganovelli(ed.), The 4th International Workshop on Virtual Reality Interactions and Physical Simulations, VRIPhyS, Dublin, 9th November 2007, The Eurographics Association, 2007 Proceedings of a Conference, 2007 URL

Garcia, M., Dingliana, J., O'sullivan, C., A physically based deformationmodel for interactive cartoon animation, VRIPHYS 2007 - 4th Workshop on Virtual Reality Interactions and Physical Simulations, 2007, p27-34 Journal Article, 2007

Marcos Garcia, John Dingliana and Carol O'Sullivan, A Physically Based Deformation Model for Interactive Cartoon Animation, The 4th International Workshop on Virtual Reality Interactions and Physical Simulations 2007, Dublin, 9th November 2007, edited by John Dingliana and Fabio Ganovelli , The Eurographics Association, 2007, pp27 - 34 Conference Paper, 2007 DOI URL

Muiris Woulfe, John Dingliana and Michael Manzke, Hardware Accelerated Broad Phase Collision Detection, The 34th International Conference and Exhibition on Computer Graphics and Interactive Techniques (SIGGRAPH 2007), San Diego, California, USA, 5-9 August 2007, edited by Marc Alexa and Adam Finkelstein , ACM, 2007 Poster, 2007 URL DOI TARA - Full Text

Niall Redmond and John Dingliana, Adaptive Abstraction of 3D Scenes in Realtime, Eurographics 2007 Short Papers, Prague, Czech Republic, 3-7 September, 2007, edited by P. Cignoni and J Sochor , Eurographics Association, 2007, pp77 - 80 Conference Paper, 2007 TARA - Full Text URL

Oscar Belmonte and John Dingliana, Acceleration techniques applied to non-photorealistic visualisation of polygonal models, Eurographics Irish Chapter Workshop 2007, Dublin, December 17, 2007, edited by John T. Ryan , 2007, pp81 - 87 Conference Paper, 2007

Muiris Woulfe, John Dingliana and Michael Manzke, Hardware Accelerated Broad Phase Collision Detection for Realtime Simulations, 4th Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS 2007), Dublin, Ireland, 9 November 2007, edited by John Dingliana and Fabio Ganovelli , Eurographics Association, 2007, pp79 - 88 Conference Paper, 2007 TARA - Full Text URL DOI

Michael Manzke, Ross Brennan, Keith O'Conor, John Dingliana and Carol O'Sullivan, A scalable and reconfigurable shared-memory graphics architecture, International Conference on Computer Graphics and Interactive Techniques (ACM SIGGRAPH 2006 Sketches), Boston, 30 July - 3 August, 2006, pp182 - 182 Conference Paper, 2006 TARA - Full Text URL DOI URL

John Dingliana, A Survey of Stylisation in Computer Animation, Eurographics Irish Chapter Annual Workshop 2006, IADT Dun Laoghaire, Dublin, 31st October 2006, edited by C. Noonan , 2006, pp36 - 43 Conference Paper, 2006 TARA - Full Text

John Dingliana and Carol O'Sullivan, A Voxel-based Approach to Approximate Collision Handling, Journal of Graphics Tools, 10, (4), 2005, p33 - 48 Journal Article, 2005 URL DOI

John Dingliana and Fabio Ganovelli(ed.), Eurographics 2005, Short Paper Presentations, Dublin, Ireland, September 2005, Image Synthesis Group, 2005 Proceedings of a Conference, 2005 URL

Eye movements and interactive graphics in, editor(s)Hyona, J. Radach, R. and Deubel, H. , The Mind's Eyes: Cognitive and Applied Aspects of Eye Movement Research, Oxford, Elsevier Science, 2003, pp555 - 571, [O'Sullivan, C. Dingliana, J. and Howlett, S.] Book Chapter, 2003 URL URL

Carol O'Sullivan and John Dingliana and Thanh Giang and Mary K. Kaiser, Evaluating the visual fidelity of physically based animations, ACM Transactions on Graphics, International Conference on Computer Graphics and Interactive Techniques (ACM Siggraph 2003), San Diego, California, 27-31 July, 2003, 22, (3), ACM, 2003, pp527 - 536 Conference Paper, 2003 DOI

O'Sullivan, C., Dingliana, J., Howlett, S., Eye-Movements and Interactive Graphics, The Mind's Eye: Cognitive and Applied Aspects of Eye Movement Research, 2003, p555-571 Journal Article, 2003

O'Sullivan, C. Dingliana, J. Giang, T. and Kaiser, M.K., Evaluating the Visual Fidelity of Physically Based Animations , ACM Transactions on Graphics, 22, (4), 2003, p527 - 536 Journal Article, 2003 URL DOI

John Dingliana, Adaptive Levels of Detail for Interactive Collision Handling, University Of Dublin, Trinity College, 2003 Thesis, 2003

John Dingliana, Ann McNamara, Carol O'Sullivan(ed.), Eurographics Ireland 2002, Dublin, 1, March 2002, Trinity College Dublin, 2002 Proceedings of a Conference, 2002 URL

Carol O"Sullivan, Justine Cassell, Hannes Vilhjalmsson, John Dingliana, Simon Dobbyn, Brian McNamee, Christopher Peters, Thanh Giang, Levels of detail for crowds and groups, Computer Graphics Forum, 21, (4), 2002, p733 - 742 Journal Article, 2002 DOI URL TARA - Full Text

Carol O'Sullivan, Justine Cassell, Hannes Vilhjalmsson, Simon Dobbyn, Christopher Peters, William Leeson, Thanh Giang, John Dingliana, Crowd and Group Simulation with Levels of Detail for Geometry, Motion and Conversational Behaviour., Eurographics Irish Chapter Worjkshop., Dublin, Ireland, 2002, pp15 - 20 Conference Paper, 2002 URL

O'Sullivan, C. and Dingliana, J., Collisions and Perception, ACM TRANSACTIONS ON GRAPHICS, 20, 2001, p151 - 168 Journal Article, 2001 DOI URL

Dingliana, J. O'Sullivan, C. Bradshaw, G. , Collisions and Adaptive Levels of Detail, ACM SIGGRAPH 2001 Sketches and Applications, Los Angeles, USA , August, 2001, edited by Dena Slothower , ACM Press, 2001, pp156 - 156 Meeting Abstract, 2001 URL

Carol O'Sullivan, John Dingliana, Fabio Ganovelli and Gareth Bradshaw, T6: collision handling for virtual environments, Eurographics 2001 Tutorials, Manchester, UK, 2001, 2001, pp1 - 35 Conference Paper, 2001 URL URL

Carol O'Sullivan and John Dingliana, Real vs. approximate collisions: when can we tell the difference , ACM SIGGRAPH 2001 Sketches and Applications, Los Angeles, CA, US, 2001, edited by Dena Slothower , 2001, pp249 - 249 Conference Paper, 2001 URL

Carol O'Sullivan, Marc Janott, Mark Watson, John Dingliana, Level of Detail Control for Real-time Computer Graphics and Virtual Reality: Applications of Eye-tracking. , First Irish Workshop on Eye-Tracking, Dublin, Ireland, May 2000, 2000, pp11 - 14 Meeting Abstract, 2000 URL

John Dingliana and Carol O'Sullivan, Graceful degradation of collision handling in physically based animation, Computer Graphics Forum (EG2000), 19, (3), 2000, p239 - 247 Journal Article, 2000 DOI URL

Preface in, editor(s)Edward Arnold , The Development of the Radical Right in France from Boulanger to Le Pen, London, Macmillan, 2000, pp1 - 14, [Edward Arnold] Book Chapter, 2000

Fabio Ganovelli, John Dingliana and Carol O'Sullivan, BucketTree: improving collision detection between deformable objects, Spring Conference in Computer Graphics, Bratislava, Slovakia, 2000, pp156 - 163 Conference Paper, 2000 URL

Carol O'Sullivan, John Dingliana, Real-time Collision Detection and Response using Sphere-trees, Spring Conference on Computer Graphics, Bratislava, Slovakia, 1999, pp83 - 92 Conference Paper, 1999 URL URL

All 109 peer-reviewed publications

Research Expertise

Description

My research focuses on Computer Graphics and Visualization, and specialised areas of 3D modelling, animation, rendering, perception and Augmented & Virtual Reality. The central theme in my work is exploring how information is most effectively conveyed through visual digital media, particularly as data complexity increases, display technologies evolve, and these tools become more widely used in fields beyond traditional computer science. My work aspires towards making advanced computer visualisation techniques to interdisciplinary users, and to this end I have collaborated with partners from diverse disciplines include creative arts, psychology, culture heritage, medicine and news media. Recent technological advances have significantly expanded the scale of digital data we process daily, while the fidelity of sensor and display technologies now surpasses the perceptual limits of the human visual system. This presents both challenges and opportunities for research on enriching visual applications to enhance human consumption of data. My work explores how key aspects of static, dynamic, and interactive data can be emphasized to improve human understanding of visual information, enhancing critical details or simplifying where necessary. This optimization serves leisure applications from computer games and digital creativity, to precision-oriented goals, such as scientific and medical analysis. My early PhD and postdoctoral research was amongst the first to apply adaptive detail strategies that use human motion perception to optimise computer generated animations. Later, as PI, I extended this approach to optimizing computer images in general, addressing real-world problems such as the visualization of complex time-varying scientific data, which was integral to my three SFI-funded projects as PI and in my contributions to the Prendergast Challenge award, Life in the Currents. In later years, I further applied these methodologies to nascent areas of research including Augmented Reality and AI-driven techniques for visualisation, featured in my work on the EU-FP7 VERVE and Horizon-EU TRANSMIXR projects.

Recognition

Awards and Honours

Best Poster Award - ACM Symposium on Applied Perception 2024 2024 August

Günter Enderle Award for Best Paper at Eurographics Annual Conference 2010 2010 May

Best Paper Award - International Conference on Computer Graphics, Visualization , Computer Vision and Image Processing (CGCVIP) 2017 July

Best Poster Award - Eurographics / IEEE-VGTC Conference on Visualization (EuroVis) 2016 June